翻訳と辞書 |
A World At War : ウィキペディア英語版 | A World At War
''A World At War'' is a board wargame published by GMT Games, simulating the Second World War in Europe and the Pacific. It is a descendant of Avalon Hill's games Rise and Decline of the Third Reich, Advanced Third Reich and Empire of the Rising Sun.〔(World At War, A ). ''(BoardGameGeek )''. Retrieved on 9 November 2008.〕 The emphasis of the game system has shifted from novel and far-fetched strategies (pre-1992 versions of the game) to diplomacy (''A3R'') to studying the effect of changes in a country’s forcepool. ''A World At War'' is exceptionally complex - articles on previous versions should be read for explanations of some game concepts and this article concentrates on changes to the game system rather than attempting a comprehensive summary. == Basic Mechanics & Map ==
The Axis always move first, whatever the BRP (Basic Resource Point) total, so there are no longer any double turns; the opening Japanese double-turn is replaced by Allied paralysis in the following player-turn. Forest has been added to the map in Scandinavia and parts of northern Russia, making the area between Leningrad (now a swamp instead of a printed fortress) and Moscow easier to defend. The river Elbe has been added to Germany, whilst the Rhine has been shifted one hex east so that the map can depict the Rhineland, containing Cologne and Mannheim.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「A World At War」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|